If I were to summarize my
opinion of this movie to a hypothetical audience, I’d tell them that Ghost in the Shell essentially has 3
acts: a promising start, a flat middle act, and then a somewhat redemptive
final act. If you’ve read any other reviews for this film, you know that the
critics would flip flop what I said about the second and third acts. And
critics are idiots, so that’s why I’m here.
*Before I go any further,
I need to put in this sidenote. I won’t be addressing the controversy of this
film about whitewashing for 3 reasons. 1) It’s a claim made my idiots that made
up their minds about the film well before it ever reached theaters. B) It’s
actually a really easy claim to refute and prove wrong. And 4) I’m simply here
to discuss the merits of this film and give my recommendation on whether you
should watch it or not or hopefully provide a different way of seeing the movie
if you already watched it.*
As I said from the beginning, this movie has a strong
start. There’s a bit of reading at the beginning to introduce
cybernetics—basically telling you to be prepared for cyborgs; after that,
however, it jumps right into this futuristic world without trying to explain
things too much. It wants the audience to accept what’s happening and learn as
the movie goes along. It’s a smart approach that really elevates this film.
What obviously also stands out are the visuals. But it’s not just that you get
a shot of the futuristic Japan and all the digital billboards and upgraded
technologies that gives this movie its impressive visuals, it’s the fact that
they make sense. When Section 9 (all you really need to know is that Scarlett
Johansson is a really powerful cyborg with a human brain and she’s working for
a company that built her, and her and her coworkers are part of Section 9)
analyzes a crime scene using virtual red laser technology, it feels like an
approach that is both convenient and useful—something that isn’t always seen by
the overuse of holograms in other films. Throughout the movie, ScarJo
experiences what are called glitches when going through the real world because
it’s like repressed memories from her life as a human coming to the forefront. I’ll discuss the merits of the plot later, but I added it in here because the
glitches are a clever way to have shots of the real world and incorporate visuals directly into it, and they are one of the more intriguing mysteries
of the film.
The biggest issue of Ghost
in the Shell is how one-note it gets. The digitalness of everything is
really cool at first, but it loses a little appeal after awhile. What ends up
being criminal in this film is the score and background noise. It’s the same
droning sound the entire time, and it takes its toll on you. And in the middle
is where a lot of exposition is given with a “twist” as to whom the actual
villain is. The thing about it is that lots of the characters are essentially
cyborgs, so there isn’t a whole lot of inflection in their voices. When you
pair cyborg voices with the annoying score, it creates a muddled middle where
you should paying the most attention but instead are at your most distracted.
The third act is able to pick itself back up a bit. I’ll
talk about movie comparisons later, but this is really where the movie tries to
find its most humanity and philosophy. Although it doesn’t stand up to the deep
thinking of other films, it’s still more refreshing from all the exposition and
subpar story development from the middle act. Oh, and don’t expect the most
tension or action from the climax; the action is there, but it’s just a
by-the-numbers climax scene.
Inevitably, this film is going to draw comparisons to Blade Runner—emphasis is on the humanity
behind the cyborgs and not the action itself. The difference is that while Blade Runner cleverly toys with morality
and what it means to be human; Ghost in
the Shell feels more like an empty shell than anything else. The ideas are
presented, but it gets lost through the high budget effects. There’s nothing
wrong with having a large budget, but if characters aren’t properly developed,
it nulls any meaning. This issue is more apparent in this film due to the poor
writing. In particular, a couple one-liners are thrown around that are groan
worthy ("I wasn't built to dance!"). Overall, the ScarJo main character Major is fine, and I have no issue
with her human’s background story that is gradually revealed; my problem comes
with both the supposed and actual villain. Neither of these characters are
well-written, and they both have motivations and arcs anybody who has seen a
movie can guess right from the start. The worst offense Ghost in the Shell makes is one that will probably be overlooked by
most. It succeeds on many levels of
creating an interesting world; however, this world is populated by dull
characters. There isn’t a distinction made on why we should pay attention to
who is a cyborg, who has cybernetics, and who is purely human. It doesn’t
really matter in the grand scheme of things, so why should we care? And the
answer is that we don’t really care, and we won’t be very compelled to
hold any discussion of this film after watching it. This movie isn’t a bad
watch—in fact I kinda liked it—but there are so many obvious mistakes that could’ve
easily been fixed that makes me upset by the final product. Oh, and to end on a
properly irrelevant matter, if you’re like me (which you most likely aren’t),
then you would’ve noticed that the Asian guy from The Dark Knight that’s all like “As I said, I’m good with numbers”
makes an appearance in this film.
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